My frustrations at the beginning of Atomic Heart had nothing to do with its glorious set-piece intro, where you’re deposited in the Chalomey Complex, a retrofuturistic utopia that sits atop a floating mechanical platform. But I enjoyed the 30-ish hours I spent with Atomic Heart, perhaps more than so than I thought I would after struggling to find my way in.
Alongside Atomic Heart’s high-concept plot and Plasmid-style left-hand abilities, it also packs in a Far Cry-style open world, boss fights akin to Dark Souls, and environmental platforming that reminded me of Half-Life. This alt-history shooter wears its Bioshock influence on its sleeve – but Rapture isn’t the only well it draws from. Say what you like about Atomic Heart, you can’t fault it for ambition.